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Nvidia enhances mid-range video gaming chip with AI technology

Published 04/13/2023, 09:28 AM
Updated 04/13/2023, 11:35 PM
© Reuters. FILE PHOTO: A smartphone with a displayed NVIDIA logo is placed on a computer motherboard in this illustration taken March 6, 2023. REUTERS/Dado Ruvic/Illustration
NVDA
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By Stephen Nellis

(Reuters) - Nvidia (NASDAQ:NVDA) Corp said on Wednesday it is packing one of its mid-range chips for gamers with more artificial intelligence features to improve graphics, underscoring the importance of gaming for the company despite the segment's slowing revenue.

The new RTX 4070 chip, which Nvidia will start shipping on Thursday, will cost $599, putting it near the middle of the company's range of graphics processing units (GPUs), which list for up to $1,600.

The chip that it updates, the RTX 3060, is the fourth most popular gaming chip on the market, according to survey data in March from game distribution platform Steam.

While Nvidia's data center chips for training artificial intelligence systems such as ChatGPT have powered the company's revenue growth in recent years, the company still got about a third of its $26.9 billion in fiscal 2023 revenue from gaming chips, though gaming revenue was down by 27%, dragged down by a sagging overall PC market.

Nvidia's chips help PC video games render images on to high-resolution screens more quickly to make games look more realistic. The 4070 chips will be the cheapest available that use Nvidia's newest AI technology to do so.

© Reuters. FILE PHOTO: Attendees play the game Destiny 2 on Nvidia graphic cards at the E3 2017 Electronic Entertainment Expo in Los Angeles, California, U.S. June 13, 2017. REUTERS/ Mike Blake

Rather than calculate precisely what the value of each pixel on a screen should be, which can take extra time, the newest Nvidia gaming chips use artificial intelligence to predict what about seven out of every eight pixels should be, including generating entire frames using AI.

A game "is not like a movie where everything's been pre-recorded. It's dynamic, it's moving, and there's user input. I can't just put a frame halfway between two frames. I have to really understand the motion between the two frames," Justin Walker, senior director of Nvidia's GeForce products, said in an interview.

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