💎 Fed’s first rate cut since 2020 set to trigger market. Find undervalued gems with Fair ValueSee Undervalued Stocks

Developer Interview: My Crypto Heroes Blockchain Game Has Sold 500 ETH worth of Virtual Land

Published 04/10/2019, 10:56 AM
Updated 04/10/2019, 12:02 PM
Developer Interview: My Crypto Heroes Blockchain Game Has Sold 500 ETH worth of Virtual Land

Japan’s leading crypto media publication CoinPost has interviewed the developer of domestic blockchain game “My Crypto Heroes” which utilizes the ETH digital currency. The interview focuses on the most attractive part of the “Shi-No-Ko-Sho Ecosystem”, behind the story of “LAND” where their cloud sales just began, and the market expansion of blockchain games in domestic and overseas.

Can you please let us know the roots of My Crypto Heroes’ birth and also the motivation behind the blockchain game?
Initially, I (Mr. Ueno CEO/CTO) was working as a graduate at “Nomura Research Institute” which was a great company. Also, before that, I was working at a company where we developed and distributed the social game called “MobCast”.

When I joined MobCast, we were distributing web browser social games through “Garakei” (aka flip phone or feature phone) and I was responsible for the platform development where we collect various games together. However, once smartphones came out, I was shifted to develop native application games.

The system of social games has a central business model call “Gacha” (users can play the game for free but pay money for additional items) where developers aim to encourage users to spend a lot of time and money.

However, user will lose all their money and time once the game service ends. Looking at many situations like this, I started thinking of ways to make improvements.

While I couldn’t find a business model that is more interesting and well managed without using the Gacha system in social games, I started considering blockchain technology.

Integrating blockchain technology into games creates a new model, allowing users to have their own “assets” where users can preserve their time and money even if the game service ends. This was the reason why I established “double.jump.tokyo”, which is a specialized company for blockchain games.

What major aspe...

This article appeared first on Cryptovest

Latest comments

Risk Disclosure: Trading in financial instruments and/or cryptocurrencies involves high risks including the risk of losing some, or all, of your investment amount, and may not be suitable for all investors. Prices of cryptocurrencies are extremely volatile and may be affected by external factors such as financial, regulatory or political events. Trading on margin increases the financial risks.
Before deciding to trade in financial instrument or cryptocurrencies you should be fully informed of the risks and costs associated with trading the financial markets, carefully consider your investment objectives, level of experience, and risk appetite, and seek professional advice where needed.
Fusion Media would like to remind you that the data contained in this website is not necessarily real-time nor accurate. The data and prices on the website are not necessarily provided by any market or exchange, but may be provided by market makers, and so prices may not be accurate and may differ from the actual price at any given market, meaning prices are indicative and not appropriate for trading purposes. Fusion Media and any provider of the data contained in this website will not accept liability for any loss or damage as a result of your trading, or your reliance on the information contained within this website.
It is prohibited to use, store, reproduce, display, modify, transmit or distribute the data contained in this website without the explicit prior written permission of Fusion Media and/or the data provider. All intellectual property rights are reserved by the providers and/or the exchange providing the data contained in this website.
Fusion Media may be compensated by the advertisers that appear on the website, based on your interaction with the advertisements or advertisers.
© 2007-2024 - Fusion Media Limited. All Rights Reserved.