🐂 Not all bull runs are created equal. November’s AI picks include 5 stocks up +20% eachUnlock Stocks

China’s Fujian eGaming Tournament Group Partners with Asura Coin

Published 06/15/2018, 12:38 PM
Updated 06/15/2018, 12:41 PM
 China’s Fujian eGaming Tournament Group Partners with Asura Coin
BTC/USD
-
USD/CNH
-
ETH/USD
-
LTC/USD
-
BCH/USD
-

Cryptocurrencies are making their way into eSports with the recent partnership of Chinese e-gaming firm Fujian eGaming Tournament Group partnered with little-known digital currency Asura Coin to boost its King of Glory competition.

The agreement underscores China’s emergence as an important eSports market with the country producing some of the most famous eSports teams in the world. The deal also comes at a time when the King of Glory tournament is gaining popularity and Fujian eGaming is focused on exploiting the momentum. The company has scheduled several tournaments in the city and the provinces for the game.

A spokesman for the company commented:

“The majority of our players and audiences are under the age of 30. They are both very interested in gaming and cryptocurrency, with many preferring to have cryptocurrency instead of RMB. So it was only natural for us to add cryptocurrency as a reward for tournament winners. We think this will help us establish ourselves uniquely in the Chinese market.”

The report added that Fujian eGaming is planning on launching five new eSports arenas across the country, which is seen as a big boost to China’s expanding eSports space in the coming years. Moreover, the company said it wants to institute a reward-based platform, combining cryptocurrencies and RMB as payments for gamers.

However, the plan does not include payments in Bitcoin, Bitcoin Cash, Ethereum, Litecoin, XRP or other popular coins. Its partnership with Asura Coin means cryptocurrency rewards will come in the form of an altcoin that is still relatively unpopular. Asura Coin is based on the NEO blockchain and is specially developed for the eSports market.

Crypto creeping into eSports

In April, DreamTeam launched a new project that aims to monetize eSports to unlock the potential of the $50 billion industry. The move is targeting the estimated more than 200 million people who play eSports or monitor the competition.

DreamTeam founder and CEO Alexander Kokhanovskyy commented:

"By offering an all-in-one network interconnecting all parts of the eSports ecosystem under one roof, our goal is to make esports accessible to everyone willing to join and compete.”

And last week, Game Stars said it would create a blockchain platform targeting professional cyber athletes.

The project said it wants to provide “cyber athletes with opportunities to play, compete, make money, and grow professionally. The concept of the platform has been developed by professional cyber athletes with a deep understanding of industry problems and personal experience in e-sport.”


This article appeared first on Cryptovest

Latest comments

Risk Disclosure: Trading in financial instruments and/or cryptocurrencies involves high risks including the risk of losing some, or all, of your investment amount, and may not be suitable for all investors. Prices of cryptocurrencies are extremely volatile and may be affected by external factors such as financial, regulatory or political events. Trading on margin increases the financial risks.
Before deciding to trade in financial instrument or cryptocurrencies you should be fully informed of the risks and costs associated with trading the financial markets, carefully consider your investment objectives, level of experience, and risk appetite, and seek professional advice where needed.
Fusion Media would like to remind you that the data contained in this website is not necessarily real-time nor accurate. The data and prices on the website are not necessarily provided by any market or exchange, but may be provided by market makers, and so prices may not be accurate and may differ from the actual price at any given market, meaning prices are indicative and not appropriate for trading purposes. Fusion Media and any provider of the data contained in this website will not accept liability for any loss or damage as a result of your trading, or your reliance on the information contained within this website.
It is prohibited to use, store, reproduce, display, modify, transmit or distribute the data contained in this website without the explicit prior written permission of Fusion Media and/or the data provider. All intellectual property rights are reserved by the providers and/or the exchange providing the data contained in this website.
Fusion Media may be compensated by the advertisers that appear on the website, based on your interaction with the advertisements or advertisers.
© 2007-2024 - Fusion Media Limited. All Rights Reserved.